Tuesday 18 March 2014

Character Design

Character design is the combination of physical traits and narrative - Narrative/storyline defines personality, gives context (genre, location, setting) therefore has to feed into look and design of the character. The face is the primary channel to express emotion (a reason for the many large headed characters). A lot can be said with posture and body language - this allows for personality traits to be identifiable in silhouette.
Solarski - states that how a character carries their physical weight can tell us about their personality - which body part they lead with is important.
Hero leads with their chest. If they lead with their pelvis is represents being laid back/lazy. Leading with head often show intelligence and knees tend to represent being a coward.

Cuddy - Power and dominance revolves around expanding
Power: Expand - take up space.
Weakness: cover up, make yourself small.

Leads with chest: 



Johnny Bravo

Johnny is a very big (muscular) cartoon which shows dominance, hence the walk.








Leads with pelvis:


Goofy

Goofy is quite a slim droopy character, this represents dopiness so he leads with pelvis.















Leads with head:


Mike

He leads with his head, simply because he is mainly just a head, this shows intelligence.















Leads with knees: 


Shaggy

Shaggy walks leading with his knees, this represents he is a bit of a coward.

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